![]() ![]() Inheritance provides a powerful and natural mechanism for organizing and structuring your software. ![]() It intentionally focuses on the basics, showing how even a simple class can cleanly model state and behavior. This section defines a class that models the state and behavior of a real-world object. Generally, anywhere a Program object can. A class is a blueprint or prototype from which objects are created.Ī Java Program Object (JPO) is just another type of Program object that contains code written in the Java language. This lesson explains how state and behavior are represented within an object, introduces the concept of data encapsulation, and explains the benefits of designing your software in this manner. ![]() Software objects are often used to model the real-world objects that you find in everyday life. An object is a software bundle of related state and behavior. Each discussion focuses on how these concepts relate to the real world, while simultaneously providing an introduction to the syntax of the Java programming language. This lesson will introduce you to objects, classes, inheritance, interfaces, and packages. If you've never used an object-oriented programming language before, you'll need to learn a few basic concepts before you can begin writing any code. ![]()
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January 2023
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